#pragma once
#include "Main/stdafx.h"
#include "Game/FV/FvSingleton.h"

class HNBagScence
	:public Node
	,public FvSingleton<HNBagScence> 
{
public:
	HNBagScence();
	~HNBagScence();
public:
	virtual bool init();
public:
	void		EnterScence();
	void		hideAll();

	Node*		_layout;
	ListView*	bagList;
private:
	void		BtnCallBack(Ref* pSender, cocos2d::ui::Widget::TouchEventType touchtype);
	void		Rsp_bag_list(const std::string & data);
	void		showUserInfo();
	std::string getGoodsIndexByItemId(int goodId);
	void        Rsp_kefu_list(const std::string& data);//new
};